Recent news reports that 3DMark 11 at all looking forward to Adgฤuษt available for download on November 30 this.
What has been updated to the most in this version is support for new features available in DirectX 11 full whether Tessellation Compute Shader and Multi-threading.
For a minimum specification machine to run the following offline.
- DirectX 11 compatible video card.
- OS: Microsoft Windows Vista or Windows 7.
- Processor: 1.8GHz dual-core Intel or AMD CPU.
- Memory: 1 GB of system memoryGraphics: DirectX 11 compatible graphics card.
- Hard drive space1.5 GB.
- Audio Windows Vista / Windows 7 compatible sound card.
Of course, the program will have both free and pay. However, the difference is in the settings file Yun sure enough.
The program is divided into several benchmarks with the following scene.
Graphics Test 1.
- The scene Deep Sea.
- Do not activate the tessellation.
- Focus on the use of light and shadow, "a lot".
Graphics Test 2.
- The scene Deep Sea.
- Enable tessellation as "moderate."
- Focus on the use of light and shadow "moderate."
Graphics Test 3.
- The scenes High Temple.
- Enable Tessellation as "moderate."
- Use light to shadow only.
Graphics Test 4.
- The scene Hight Temple.
- Enable Tessellation of "high".
- Use multiple sources of light to shadow.
Physics Test.
- Simulation of physical processes in several solid objects.
- In this experiment. Users can not look under any screen resolution, like whether to use any preset in any experiment.
Combined Test.
- Simulation of physical processes in several solid objects, a modest
- Test the process by using the physics of soft objects Direct Compute and physics of missile using GPU.
- Enable tessellation as "moderate."
- Turn on the light "moderate."
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